Основной контент книги S3E1. Creating the sense of immersion for any game – with Harvey Smith, co-creator of Dishonored & Deus Ex
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Buraxılış müddəti 1 s. 59 dəq.

2025 il

16+

S3E1. Creating the sense of immersion for any game – with Harvey Smith, co-creator of Dishonored & Deus Ex

Podkast haqqında

In November of 2025, Raphael Colantonio and Peter Salnikov met agaiin to share the experience of the best game developers worldwide. In the first episode they talk to Harvey Smith, the renowned designer and writer (Dishonored, Deus Ex) about creating solid connections between games and gamers, with elementary examples of good and bad.  Learn how to create a webshop for your mobile game: https://bit.ly/3Mb3SPo  Supported by Indie Go, the investment fund for independent devs: https://bit.ly/4opM7cC  - What’s Harvey Smith up to after Arkane?- Obvious & unobvious ways to create decent immersion for any game;- So many things to crush a game director, and only one way to heal. Things we don’t talk about too often;- The importance of the last 6 months in game development – that final touch which makes a game special;- Big cities vs. the wilderness & why do we need boring characters?- Bartering quality for comfort. Things we love about progress, and things that frustrate us. This and much more – in the massive and sincere first episode of The House of The Dev podcast in season 3. Watch video version fo the podcast on YouTube: https://www.youtube.com/@TheHouseofTheDev  --- Ads: ERID: 2Vtzqvzvi5w ERID: 2Vtzqw9nxDX

Son yeniləmə:
28 noyabr 2025
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Litresdə buraxılış tarixi:
28 noyabr 2025
Yazılma tarixi:
28 noyabr 2025
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1 s. 59 dəq. 07 san.
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Автор, Отвратительные мужики
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